godsrevolver: (makeup)
Player Information

Name/Alias: Gail
Personal Journal: [personal profile] cacopheny
Email: cacopheny @ gmail
I am 18+ years old
May we post and/or link your application for others to see as an example in the future? Yes


Character Information

Character Name: Santiago Asensio Baquero
Canon: Non-Native OC
Canon Point: N/A
Character Journal: [personal profile] godsrevolver


Appearance:
Santiago seems to covet attention, both good and bad, and dresses and acts accordingly. Fit, graceful, and obviously powerful despite only being about 5'4"-- he was born in a time when people were shorter, okay?-- with strong arms, silky black hair, and a long, pointed face, Santiago is an outrageous sort of character. The hair might be done up in cornrolls, left loose and flowing, french braided, or sprayed into a mohawk, depending on his mood. The face might be done up with vibrant make-up or powdered white, and piercings come and go as he feels like it-- they heal as soon as he takes them out, anyway. With his dark eyes habitually hooded and often made up with bright colored eyeshadow, his feminine mouth turned up in a smile somehow appreciative and contemptuous at the same time, clothes that run the gambit from punk to goth to slick businessman to badass hero to even drag, he's always one who's going to stand out.


Banner by thebet on IJ

Played by Davey Havok

Age: 500-something. He's lost count, and he certainly can't remember his original birthday, or turning day for that matter. He changes it every few decades, just for kicks. Currently, he's using December 12.

History:
It's been so long since Santiago was human-- and there have been many, many name changes since then, as well-- that he hardly remembers what it was like. He knows he didn't like it: he was poor, he was always cold, and he was always giving his labor to his parents or his sisters or his wife or the lord of their land. It was chance and the eye of a hungry vampire noblewoman that pulled him from what was going to be a short and probably painful life. She picked him on his way home from the field, promised his family would be provided for, and took him home-- and killed him. It didn't last long, of course, just a day or two, but by the time he came back he could never go back. No peasant family would accept a vampire, even if he was able to still work.

It was only years later that he found his family was not provided for, and by then it was far too late, and too late for regrets, too. The grief was put aside much more quickly than he'd thought possible, when alive, which started him on the road to realizing he wasn't such a great person.

Santiago spent twenty years with his sire, learning about being a vampire, learning what he could do, and making a few other vampiric acquaintances as well as human ones. They parted ways once they grew sick of each other's company, and once she wanted a new plaything to train up as a young vampire. Santiago had no such desire to play "house" at the time and struck out on his own. He learned of her death almost a hundred years later without more than a twinge of regret, though he has since learned about the importance of “family”, as one of the oldest vampires still around.

Since then he traveled, amassed wealth, had great loves and great enemies, and maybe even fed a legend or two-- and fed from a legend or two. The dislike he had for himself has always been there, bitterness grew slowly as he saw new sights and new people who were just like the old, and saw more people die. He lived in Europe, Arabia when it was still called Arabia, China, and even Africa for a little while, before he moved to America in the early nineteen hundreds. It was new, and for a while kept him entertained, with its spirit of modernity and the various movements to take part in, but by the latter end of the century, the boredom began to set in again.

When he first heard of the outbreak of the zombie virus, Santiago wrote it off as a strange accident and went about his life. He currently owned a club, a very fashionable one in New York City, and it kept him busy, which he needed. When he heard of it again a few days later, however, he could feel the same kind of foreboding he felt during the revolutions in Paris and the start of the world wars, and he started making calls. What he heard only made his excited sort of dread worse, and he started quietly taking money out of accounts in various banks, and turning it into goods that humans and the like might need. Money wouldn't be of much use if war broke out again, over this new disease, but goods for trade would.

When it wasn't war that broke out but the parasite-controlled decaying bodies, Santiago was temporarily overjoyed. A zombie apocalypse? What could possibly be more exciting? It took a few bites to discover that a zombie apocalypse wasn't really very tasty, and a few days of recovery from the severe digestive upset it caused to realize the bigger problem: if the zombie apocalypse turned all the edible people into inedible people, he and his kind were over every bit as much as said edible people. He made a few more calls, while phone lines were still available, and found that vampires all over the country were coming out, unable to hide when they not only had a rapidly diminishing food source but also useful skills.

That's when he loaded up his favorite car with as many goods as he could and sought out the nearest fortified building to offer his services, as someone powerful and immune to the virus. He bounced around a few strongholds offering what he could, until he settled in Black Rock Falls in the mountains of western South Carolina for several months. He took over the local bar, reunited with one of his various “children” and one of his even more common “grandchildren”, and spent as much time outside the walls as inside, keeping his edge sharp on zombies and keeping on the lookout for more survivors.

Personality:

Though in public he's quite the flashy character, quick with bright smiles and flirts, and full of drama and outrageousness to amuse and impress, it's all just an act, right down to the occasional temper tantrum. Power, experience, and wisdom he may have, but it doesn't make a happy person, nor a particularly kind one, nor even that exciting of one without putting forth some effort, or so he feels. He longs for meaning and purpose, but for a long time he has been unable to find anything but disappointment and cynicism, so he just focuses on what little joys he can get, like inspiring emotions in others (whether admiration, annoyance, or anger) or experimenting with fashion. People, and life in general, have long since started to bore him, and he's constantly after the next way to somehow get beyond it, to distract himself from the disgust he has for the world at large.

And those distractions are varied: anything that gets him out of his mundane life is worth a shot. From innocent things like dancing, finding and rescuing a new piece of art, or just reading a creatively written book (though it takes something particularly creative to catch his interest), to more dangerous things like tempting hunters or infiltrating a whole nest of infected dead, Santiago is willing to try it if it will let him forget his life for a while. He hasn't quite gotten to the point where he straight-out wants to die, still having enough interest in seeing how the current hiccough in humanity straightens out to keep himself alive, but he's not far from it at this point.

When you're as old as he is, and as bored as he is, very little becomes off-limits. He sees himself as above most of everyone else out there, anyway, so why bother following their silly little rules or worry about their silly feelings? There are some he cares about and treats with kindness and respect, but they are few and far between, and they always seem to die on him. Usually when he’s kind, it isn't because he feels he should, it's because he likes the person he's being kind to or thinks he can get something out of it. Sure, he tries to be the model of a civilized vampire for the puny humans around him when he’s stuck with them, but it’s as much for the protection of his kind as for his own benefit.

He prefers the company of the supernatural, in general, to be honest. To Santiago, vampires-- and to a lesser degree, the other supernatural types-- are a superior kind of being than humanity. He looks down on lesser beings with at best a benevolent pity, and at worst disgust, depending on how they're acting and how much he likes a given individual, personally. He does have a bit of almost parental affection for underdogs and downtrodden, but only if they prove themselves worth his attention. His own family, vampires he turned himself and those his own children have turned, hold special affection for him, however, and he can be something of a traditionalist when it comes to looking after younger vampires. It’s about the only purpose he really has left.

In Black Rock Falls and the spread of the zombie virus, Santiago’s goal in unlife was to keep as much of his food source alive as possible, protect as many of those who manage to impress him as he can, and to come out of this new apocalypse on top-- or else to not come out at all. That'd be okay, too, as long as it was exciting. It’s uncertain what his new goal will be, in this new, much safer version of New York.

Powers/Special Abilities:
These are all standard vampire powers in the game he came from. I have tweaked them to be a little less overpowering and to make me more comfortable playing them out (I yoinked the mind control, for example :P ). You can see the old game’s vampire abilities for more detail right here.
Strength, Speed, Senses, and Healing: Given how old he is, Santiago has gotten very, very powerful in his typical vampire abilities. His hearing hasn't improved much-- he blames all the time he's spent in rock concerts in the past fifty years-- but his speed and strength are such that he actually has to be careful lest he accidentally break things, and his accelerated healing is such that he's one of those rare vampires who can survive a staking or regrow a severed limb. Like all vampires of his type, he can hide his fangs with a small shape-shift.
Weather Manipulation: This, he's not as good with, his ability having moved partly out of his conscious control, since it's been so damn long since he learned it. Most of the time he just creates random fog, even indoors, without really thinking about it. It makes things awkward when he's just trying to have a conversation, dammit. When he's in a bad mood, look out for the static electricity in his hair. It stings!
Animal shape: Santiago chose this form after about half a century, or so. And what did he pick? A black panther, of course-- what else would you expect someone as flashy as him to choose? He's kind of runty for a panther, however, but don't you dare mention it to him.
Invisibility: He never really got the hang of this one. He can go invisible, sure, but the minute he moves an inch, it drops, and he's visible again. Only if he holds completely still can he stay invisible-- and holding completely still is, after all, very dull.
Limitations: Obviously, sunlight is a big one. He cannot let sunlight fall on his skin, or he will burn to ash in seconds. Fire is exceptionally dangerous to him, as well, and will affect him in the same manner as sunlight. The only other methods of disposing of him are beheading or staking, but staking is only likely to work if he’s very hungry or the stake is left in for an extended period. He has to feed on blood (preferably human, but he can get by on animals) once every three days for comfort, and once every six for survival.
Non-supernatural: Over the centuries, he’s picked up a whole lot of skills. The most likely to actually come up in New York are lockpicking and hotwiring a car, the various languages he’s picked up (English, Chinese, Japanese, and Russian; he know Spanish, but it’s a somewhat antiquated Spanish, as he never did bother to relearn it since his turning), and his extensive experience with mixing alcohol.

River Power:
Metal Manipulation: Santiago will discover that he can move and change metals with his thoughts. Eventually. Right now, he can only act as a kind of magnet to all kinds of metals, whether pushing it away or pulling it to him, and only objects smaller than, say, his hand. Eventually, he’ll be able to manipulate them further, bending and warping them, and at larger and larger sizes, to an eventual maximum of about the size of a minivan, and that will take some doing. He’s no Magneto, though: he’s not actually magnetic and he’s certainly not going to be able to fly. It’s just a power to affect metal, whether magnetic or not.

Reason for Character Choice:
This is another of those displaced OCs from that zombie apocalypse game Connie came from :) He’s actually originally from a different modern fantasy game, so this will be his third. He’s social, like Connie, but for very different reasons, and he’s not nearly so nice at his core. He’ll give me an inside character to the residences, which I’ve been feeling like I need. Also, given the small vampire and anti-vampire population in the game, he could be a lot of fun.

Additional Information:
He may provide an option for a PC to change into a vampire, should he develop significant CR and the other mun agrees, as he will eventually start feeling very alone without his “family”. Besides, the potential to start a whole new line of vampires in this new world might wind up more than he can resist.

Writing Samples

First-Person Transmission Sample:

Well, this is interesting.

[And for Santiago to claim something is interesting must mean it’s interesting, indeed. A somewhat damp-looking man, apparently in his mid-30s, with long black hair and a somewhat pointed face, is speaking into the free phone that came with his trip through the river. The background is night, his clothes are a kind of grunge-goth practical, and he looks somewhere between annoyed and intrigued.]

I am entirely certain I did not have this before my little swim. It would have been entirely useless, not to mention shorted out by now. Which means it wound up on my person on accident, or for some nefarious purpose.

[He pauses, then adds with a bit of wistfulness:]

Please let this be for some nefarious purpose. That sounds much more exciting.

Third-Person Log Sample:

Santiago inspecting a farm in the midst of the apocalypse, to maybe start using to feed the mortals.

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October 2014

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